Our Team

Clip Through is a punky, indie game studio that goes outside the bounds to develop and craft weird and whimsical interactive experiences for those – like us – obscured in the outer spaces.

person making peace signs with a "not bad for a vegan" sweater

designer of virtual realities, studio connector, and donkey kong-loving freak.

Antoni stevens

Woman with dark hair wearing a red and white Christmas sweater holding a cookie, in a warmly lit room with holiday decorations.

bubbly, nerdy HR here to make sure you can be yourself.

ANASTASIA WILKS

A young person with long dark hair and glasses smiling outdoors with greenery and a lattice pattern in the background.

creative programmer writing code for fun games.

NERIAH BENOIT

A woman with black wavy hair, wearing glasses, a black top with a red bow and decorative pin, and having facial piercings, is looking directly at the camera with a neutral expression, against a plain dark background.

songwriter usually crying or humming '90s earworms.

Harper k. smith

A young woman with long brown hair wearing a black beanie and black jacket sitting outdoors on a wooden table in a park.

student technical artist in the business of creating silly little objects and environments.

Mary gigiberia

Light painting of a question mark inside a square frame, created with long exposure lights in a graffiti-covered tunnel.

like our vision and want to join our team?

email hello@clipthrough.com with a resume, cover letter, and prospective role in the title.

YOU?

Core values

Practical

We believe the best and most sustainable work comes from our collective and individual strengths; we trust each other with the freedom to make mistakes in the pursuit of innovation. Sometimes the weirdest ideas are the most practical.

Empathetic

We are aware of how our vibe affects others while also being sensitive to our own creative styles – giving ourselves the permission to be comfortable. We recognize the need to understand ourselves before we can understand others.

Intentional

We are purposeful and intentional in reflecting a more equitable industry in both the ways we make games and the games we make. We are cognizant of our privileges as creators and actively stand for our shared beliefs, and communities, as a team.